[原文]Format string vulnerability in games using the Epic Games Unreal Engine 436 allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via format string specifiers in class names.
A format string vulnerability has been reported to exists in the Unreal Tournament server engine. This issue is due to a failure of the server application to properly sanitize user supplied network data.
Ultimately this vulnerability could allow for execution of arbitrary code on the system implementing the affected server software, which would occur in the security context of the server process.
If the game is vulnerable it will crash when launched.